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Next Generation Augmented Reality Applications

January 2013

Pages: 45

Single-user License: $ 995 USD
Company-wide License: $ 2,995 USD
Team License (Up to 5 Users): $ 1,865 USD

Keywords: Augmented Reality, Next Generation Augmented Reality, Next Generation Augmented Reality Applications

Overview

Augmented Reality (AR) represents a live, direct or indirect, view of a physical, real-world environment whose elements are augmented by computer-generated sensory input, that enrich the user's perception of the real world.

This research evaluates the potential for AR applications with a high benefit to society and those that go beyond the current commercial implementations. These so called next generation AR applications, now almost unimaginable, will be commonplace within the next decade and will profoundly impact ICT as well as almost every industry vertical.

See Table of Contents for complete list of areas covered.

Audience

  • Wireless carriers and other service providers
  • Augmented Reality (AR) application developers
  • Telemetry, Telematics, and vehicle monitoring companies
  • Telecom (fixed and wireless) and ICT infrastructure providers
  • Government agencies, regulatory authorities, and commissions

Table of Contents

  • Executive Summary
  • Introduction
  • AR Technology History
  • Technical Developments
  • Augmented Reality Challenges
  • Augmented Reality Popular Applications
  • Augmented Reality in Tourism
  • Augmented Reality and Face Recognition
  • Case Study: How to Use AR Within Mobile Commerce
  • Conclusion
  • Next Generation AR Applications (NGARA)
  • AR in Industrial Applications
  • AR in Healthcare and Surgery
  • AR in Entertainment
  • AR in Construction
  • Navigation in Construction Sites through AR Applications
  • AR in Military Applications
  • AR in Fighter Aircraft
  • Situational Awareness Applications
  • Vehicular Repair and Maintenance in the Battlefield
  • Medical Support in the Battlefield
  • Training
  • Commercial Aviation Applications
  • Next Generation Augmented Reality Applications in Education
  • Global Augmented Reality Devices Market Analysis and Forecasting
  • Market Overview and Vendor Listing
  • Recent Developments in AR Market
  • Helmet Mounted Displays
  • Wearable Gesture Interfaces
  • Tourism Industry
  • Mobile Commerce and AR
  • Gaming and Maps
  • Growth Driver Analysis of AR Market
  • Improvement in User Experience
  • Increasing Demand for Smartphones and Tablet PCS
  • Diversification into New Applications
  • AR Solution Devices Market Deployment Challenges: A Market Outlook
  • Bandwidth Constraints
  • Problem with LBS Inside a Building
  • AR Solution Market Revenue and Forecasts 2012-2017
  • Global Military AR Market Assessment
  • Military AR Sub-Markets
  • Frontline Combat: Land, Air Sea
  • Support Operations
  • Regional Market
  • North America
  • Asia Pacific
  • Western Europe
  • Eastern Europe
  • Middle East and Africa
  • Latin and Central America

Figures

  • Figure 1 - AR based X-Ray Vision
  • Figure 2 - CAD Systems and AR Applications
  • Figure 3 - Virtual Work Progress
  • Figure 4 - AR Height Measuring
  • Figure 5 - Virtual Showcase
  • Figure 6 - Virtual Showcase on Objects
  • Figure 7 - Graphical Presentation of Global Augmented Reality Devices Market Revenues 2011 - 2017
  • Figure 8 - Military AR Market Revenues (USD Billions): 2012 - 2016
  • Figure 9 - Military AR Market Share (%) by Submarket: 2012
  • Figure 10 - Military AR Market Revenues (USD Billions) by Submarket: 2012 - 2016
  • Figure 11 - Military AR Revenues (USD Billions) in the Frontline Combat Segment: 2012 - 2016
  • Figure 12 - Military AR Revenues (USD Billions) in the Support Operations Market Segment: 2012 - 2016
  • Figure 13 - AR Market Share (%) by Region: 2012
  • Figure 14 - AR Market Revenues (USD Billions) by Region: 2012 - 2016
  • Figure 15 - AR Market Revenues (USD Billions) in North America: 2012 - 2016