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In-Vehicle Infotainment: Companies and Solutions 2014

Published

April 2014

Pages

34

Pricing

Single-user License: $ 995 USD
Company-wide License: $ 2,995 USD
Team License (Up to 5 Users): $ 1,995 USD

Keywords

In-vehicle Entertainment, In-vehicle Infotainment, Telematics, Connected Vehicles, Automobile Entertainment

Overview

In-Vehicle infotainment is one of the fastest growing technologies in the industry. It combines entertainment, navigation and telecommunications system into one easy-to-use interface. The term Infotainment refers to information-based media content or programming that also includes entertainment content in an effort to enhance popularity with audiences and consumers.

In-Vehicle infotainment includes hardware/software products and systems which are built into, or can be added to vehicles in order to enhance driver and/or passenger experience. The main function of the car's entertainment system or the head unit is enabling a variety of functions like navigation, radio, DVD players, climate control, Bluetooth, etc.

Many vehicles today have infotainment for entertainment, connected with devices such as personal navigation systems and smart phones with a hands-free car kit. Smartphone connectivity bridges the product life cycle gap between car infotainment systems and smart phones. This report evaluates the in-vehicle infotainment market including technologies, companies and solutions.

See Table of Contents for complete list of areas covered.

Target Audience

  • Mobile network operators
  • Automobile manufacturers
  • Wireless device manufacturers
  • Network infrastructure providers
  • Application and content developers
  • Telematics and M2M service providers

Companies in Report

Alpine, Android, Apple, ARM, Audi, Black Berry, BMW, Chevrolet, Clarion, Cypress Semiconductor Corporation, Daimler-Chrysler, General Motors, Intel, Mentor Graphics, Microsoft, Motorola, Symbio, Symphony Teleca Corporation, Texas Instruments, Volcano, Volkswagen, Volvo

Table of Contents

  • In-Vehicle Infotainment
  • Overview
  • Evolution of In-Vehicle Infotainment
  • Automotive Systems
  • Typical Automotive Subsystems
  • Chassis Systems
  • Air-Bag Systems
  • Powertrain
  • Body and Comfort Electronics
  • X-by-Wire
  • Multimedia and Infotainment
  • Wireless and Telematics
  • Automotive Communication Technologies
  • Local Interconnect Network (LIN)
  • Controller Area Network (CAN)
  • Media Oriented Systems Transport (MOST)
  • Audio/Video Bridging (AVB)
  • Wireless
  • Bluetooth
  • ZigBee
  • Wi-Fi
  • UltraWide Band (UWB)
  • Human-Machine Interface (HMI)
  • Touch Screen
  • Touchscreen Advantages
  • Touchscreen Challenges
  • Voice
  • Voice Advantages
  • Voice Challenges
  • Applications
  • Navigation
  • Entertainment
  • Smart Phone
  • Libraries, Services, Middleware
  • GENIVI
  • Open Source
  • Automotive Operating Systems
  • Linux
  • Android
  • iOS
  • Windows Embedded Automotive
  • Challenges
  • Growing Number of Standards
  • Software Changes
  • In-Vehicle Infotainment Key Players and Solutions
  • Intel
  • Overview
  • IVI Technologies
  • In-Vehicle Infotainment Solutions
  • Low Power IVI Reference Design
  • MentorGraphics
  • Overview
  • IVI Technologies
  • In-Vehicle Infotainment Solutions
  • Mentor® Embedded In-Vehicle Infotainment (IVI) Base Platform
  • Texas Instruments
  • Overview
  • IVI Technologies
  • In-Vehicle Infotainment Solutions
  • OMAP 5
  • Symphony Teleca Corporation
  • Overview
  • IVI Technologies
  • In-Vehicle Infotainment Solutions
  • InSight Connect™ VRM solution
  • Alpine
  • Overview
  • IVI Technologies
  • In-Vehicle Infotainment Solutions
  • Alpine's CarPlay console
  • Clarion
  • Overview
  • IVI Technologies
  • In-Vehicle Infotainment Solutions
  • Clarion NX603
  • Clarion FX503
  • Cypress Semiconductor Corporation
  • Overview
  • IVI Technologies
    In-Vehicle Infotainment Solutions
  • EZ-Host™ Embedded USB host/Peripheral Controller Optimized for Automotive Applications
  • Symbio
  • Overview
  • IVI Technologies
  • In-Vehicle Infotainment Solutions
  • Future Outlook
  • Utilising Cloud for In-Vehicle Infotainment
  • Social Media Integration
  • Better Human-Machine Interaces
  • Transmissions at Rates up to 10GBPS

List of Figures

  • Figure 1: Modern Infotainment System
  • Figure 2: GENIVI Compliant Platforms
  • Figure 3: Software Complexity in IVI Systems continues to Grow
  • Figure 4: Smartphone In-Dash Tethering
  • Figure 5: Infotainment Protocols and Connectivity Standards