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Augmented Reality in Telecom and ICT


Ongoing. Note: This is an upgrade to the previously released (December 2012) version of this subscription.


Varies by report. See Table of Contents .


Single-user License: $ 9,995 USD
Company-wide License: $ 19,995 USD
Team License (Up to 5 Users): $ 12,995 USD


Augmented Reality, AR, Virtual Reality, Augmented Reality vs. Virtual Reality, Augmented Reality Applications, Augmented Reality Business Opportunities, Future of Augmented Reality, Augmented Reality Solutions


Subscription to Augmented Reality in Telecom and ICT provides the client with access to analysis in the form of periodic reports, news flashes, custom analysis and over the phone consultation in a variety of areas including communications, content, commerce, and applications.

The Augmented Reality in Telecom and ICT subscriber will receive advisory services about topics of interest. Subscribers may ask either general questions or specific questions relative to Google Market Intelligence research and analysis. The number of individuals that may engage research and consulting staff depends on the subscription level.

The Augmented Reality in Telecom and ICT subscription service focuses on strategies, applications, competitive analysis and business assessment for Augmented Reality within telecom and ICT as well as various industry verticals. In addition, Augmented Reality in Telecom and ICT provides the following benefits:

• Regularly updated reports in key technology and market development areas
• Custom report development for clients subscribing at higher levels
• Dedicated analyst support addressing Google and related communications, commerce, content, and applications

See Table of Contents for complete list of areas covered.

Target Audience

  • Wireless carriers and other service providers
  • Augmented Reality (AR) application developers
  • Telemetry, Telematics, and vehicle monitoring companies
  • Telecom (fixed and wireless) and ICT infrastructure providers
  • Government agencies, regulatory authorities and commissions

Table of Contents

Current Research Available:

  • Evolution of Augmented Reality, Wearable Wireless and Body Area Networks
  • Wearable Technology in Industry Verticals 2013-2018
  • Augmented Reality: Vendor Assessment, Market Analysis and Forecast 2013-2016
  • Augmented Reality in Gaming and Entertainmemt
  • Brave New World: Convergence of Broadband, Location and Augmented Reality
  • Next Generation Augmented Reality Applications
  • Regulation and Policy for Wearable Augmented Reality
  • Wearable Augmented Reality: Google Glasses and Beyond
  • Mobile Commerce in Virtual and Augmented Reality
  • Augmented Reality in the Cloud
  • Augmented Reality in the Battlefield 2012-2016
  • Market Opportunity: Mobile Phone Augmented Reality
  • Augmented Reality in Vehicular Safety Systems
  • Market for Embedded Computing + M2M Solutions + Wearable Devices + Augmented Reality